Posts Tagged: unreal

Julian Faulhaber : Low Density Polyethylene Series

Faulhaber‘s latest series was shot in newly constructed spaces in the time between when they were completed and when they became occupied or used. The intense colors and sheen result from exposure times of 10 to 20 seconds, the perspective selected and the artificial light at the location, rather than from post-production.

Julian Faulhaber : Low Density Polyethylene Series

Faulhaber‘s latest series was shot in newly constructed spaces in the time between when they were completed and when they became occupied or used. The intense colors and sheen result from exposure times of 10 to 20 seconds, the perspective selected and the artificial light at the location, rather than from post-production.

Beate Gütschow : “S” Series (Photographic Constructions)

Gütschow became known for her large-format landscape photographs, produced by assembling fragments of individual images on the computer. She has used this process to create her new black-and-white photographs. Her own photographs and others found in books and archives served as the basic material. The resulting images depict an unreal, apocalyptic world.

Beate Gütschow : “S” Series (Photographic Constructions)

Gütschow became known for her large-format landscape photographs, produced by assembling fragments of individual images on the computer. She has used this process to create her new black-and-white photographs. Her own photographs and others found in books and archives served as the basic material. The resulting images depict an unreal, apocalyptic world.